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Local AI allow program on your own computer to make decisions for you, and may be used to test various experimental algorithms. Please check Local AI on wiki for usage, sample and other information.
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Welcome to the discussion board. Feel free to ask question or start a topic below.
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        Posts

        []

        程序崩溃qwq

        Author: keyes
        程序崩溃一般是什么原因造成的呀?超时?还是本身有bug?
        2017-5-17 15:12:57 2
        [{"targetid":"58a681ca7f65182b044b5e3f","type":"misc","_id":"591bf29e4eadc003f0693931"}]

        网站上bot输出结果和模拟结果不一样

        Author: starlightroad2
        我的算法是纯静态的,没有任何随机的部分,照理说同样的输入得到的输出应该完全一样,但是我把网站上的输入在自己电脑上模拟却得到完全不一样的输出???结果导致我的算法看上去像是纯随机一样。求教。
        2017-5-16 22:18:38 6
        [{"targetid":"58f3adf8d9c62b2c44cffe52","type":"game","_id":"591ae2674eadc003f06835cc"},{"targetid":"58a681ca7f65182b044b5e3f","type":"misc","_id":"591ae2674eadc003f06835cb"}]

        如何判断将要下一步方块落下后是否消去

        Author: 呵呵咯
        如题 用于消去行的eliminate()函数返回值为void,如何利用该函数进行判定
        2017-5-16 16:55:18 1
        [{"targetid":"58f3adf8d9c62b2c44cffe52","type":"game","_id":"591ae26a4eadc003f06835d1"},{"targetid":"58a681ca7f65182b044b5e3f","type":"misc","_id":"591ae26a4eadc003f06835d0"}]

        Tetris的第一块样本太少

        Author: 食人魔**师
        系统给出的双方第一块(相同),在几乎每场对战中都是0或1号块(L和J型的),其他形状的方块给出几乎不见,是程序问题吗
        2017-5-15 12:47:44 1
        [{"targetid":"58f3adf8d9c62b2c44cffe52","type":"game","_id":"591932f0dba00f03a7dc7342"}]

        5月17号的比赛报名截止是什么时候

        Author: __1600012929
        求时间啊~
        2017-5-14 23:02:05 5
        [{"targetid":"58f436a5d9c62b2c44d03618","type":"group","_id":"59172bc8410b4505e6025129"}]

        简单交互输入无法复盘

        Author: little_zz
        https://www.botzone.org/match/5913f3bf72a3107594596fff 按照参考程序写的,简单交互却无法复盘。。。导致最后错误。。。
        2017-5-11 20:56:23 4
        [{"targetid":"58f3adf8d9c62b2c44cffe52","type":"game","_id":"59142ae6410b4505e600c6b1"}]

        关于极差小于2的规则问题

        Author: dxshhh
        https://www.botzone.org/match/58fb357e33b28604c34cca5b 为什么判输了
        2017-5-8 19:15:27 3
        [{"targetid":"58f3adf8d9c62b2c44cffe52","type":"game","_id":"58fb7d1f33b28604c34cefb1"}]

        天梯不动了

        Author: 香子兰
        。。?
        2017-5-7 11:25:12 1
        [{"targetid":"56c9d9d0ee79d74c2ee95ec6","type":"misc","_id":"590e9faa3eb63c1c8d847557"}]

        Tetris简化交互与Data?

        Author: Pixel_Remix
        好像Tetris的简化交互模式下,会在每次循环里输入一次data和globalData而不是最后才输入,而且似乎也没有保存globalData? 是我理解有问题还是?
        2017-5-6 22:51:59 4
        [{"targetid":"58f3adf8d9c62b2c44cffe52","type":"game","_id":"590d798b7953ca5968f24b2f"}]

        tetris 判胜负顺序

        Author: 高凯是最巨的
        https://www.botzone.org/match/590dac4e7953ca5968f26335 这个对局好像一起场地都满了?
        2017-5-6 19:35:20 2
        [{"targetid":"58f3adf8d9c62b2c44cffe52","type":"game","_id":"590db2287953ca5968f264d2"}]

        Tetris对战中有小bug

        Author: orz
        只要你给对面编号为7的方块,对面就会“场地已满”
        2017-5-3 10:17:08 2
        [{"targetid":"58f3adf8d9c62b2c44cffe52","type":"game","_id":"5906e755069fe5733d93afe1"}]

        关于Tetris能否中途水平移动

        Author: starlightroad2
        样例程序的checkDirectDropTo函数好像要求块必须在天花板旋转好之后直接掉下来,不能中途水平移动或者旋转。但是看了有几局游戏录像,好像之前是可以的? 比如: 口口 * * . 口 * * . . 是最下面几行的话,放在*的位置算不算合法?
        2017-4-24 21:26:20 1
        [{"targetid":"58f3adf8d9c62b2c44cffe52","type":"game","_id":"58fdfea533b28604c34e3a00"}]

        Tetris样例程序累积更新

        Author: zhouhy
        目前样例程序的更新内容有: 简化交互方式(不再使用下降序列) 修正transfer函数的大于等于号(if (h2 >= MAPHEIGHT)变为if (h2 > MAPHEIGHT)) 修正elimBonus数组的定义(变为const int elimBonus[] = { 0, 1, 3, 5, 7 };) 修正JSON样例的rotation函数(变为if (!isValid(-1, -1, fromO))) 为了避免由于早期样例问题带来的bug,请核对下自己的程序是否已经修复这些问题。对由此带来的不便,我们表示非常抱歉。
        2017-4-24 10:39:08 0
        [{"targetid":"58f3adf8d9c62b2c44cffe52","type":"game","_id":"58fd655033b28604c34dec8e"}]

        样例程序中的小bug?

        Author: 噶了哇群
        在函数eliminate最后,是不是应该把 elimTotal[color] += elimBonus[count] 改成 if (count > 0) elimTotal[color] += elimBonus[count - 1]
        2017-4-24 10:36:19 3
        [{"targetid":"58f3adf8d9c62b2c44cffe52","type":"game","_id":"58fc01ed33b28604c34d3197"}]

        遇到 Bug 或问题欢迎提出

        Author: zhouhy
        最近网站正在进行改造,可能导致一些奇怪问题,如果遇到任何问题欢迎在此提出,谢谢!
        2017-4-22 23:56:04 4
        [{"targetid":"56c9d9c1ee79d74c2ee95ec5","type":"misc","_id":"58b03150d9f31c30a01b2a44"},{"targetid":"56c9d9deee79d74c2ee95ec7","type":"misc","_id":"58b03150d9f31c30a01b2a43"},{"targetid":"58a6820d7f65182b044b5e40","type":"misc","_id":"58b03150d9f31c30a01b2a42"}]

        俄罗斯方块人和机器对战好难

        Author: pkutzy
        蛋疼的地方: 在顶部不能旋转(因为被天花板卡住了), 空格是旋转,向上居然真的是向上动好不符合习惯(一般都是向上是旋转,空格是下落), 时间略短,很考验反应速度。
        2017-4-21 17:03:49 2
        [{"targetid":"58f3adf8d9c62b2c44cffe52","type":"game","_id":"58fa725733b28604c34c66d1"}]

        Tetris交互方式增加

        Author: zhouhy
        Tetris新的交互方式已经发布在规则页面。 【太长不看版】不必再提供下落序列,只需提供落点即可。 原有的交互方式依然支持,因此你可以不修改你的程序! 具体更改可以查看 https://wiki.botzone.org/index.php?title=Tetris&diff=509&oldid=505 或者直接参看样例程序。
        2017-4-20 20:43:32 0
        [{"targetid":"58f3adf8d9c62b2c44cffe52","type":"game","_id":"58f8ad0833b28604c34b975f"}]

        俄罗斯方块

        Author: 高凯是最巨的
        为什么下一个位置要比当前为纵坐标小呢,有可能我需要在原地旋转连续几次,或者是向右平移一个,比如插进空洞之类的,强制要求下降有些不妥
        2017-4-19 13:05:27 3
        [{"targetid":"58f3adf8d9c62b2c44cffe52","type":"game","_id":"58f6ec7f776d4a5d82bb7881"}]

        神经网络的数据怎么上传

        Author: syys
        请问有大神写过神经网络吗,训练好的神经网络的权重、偏置这些数据怎么弄到平台上来啊?代码好像装不下……
        2017-3-21 20:17:24 8
        [{"targetid":"58a681ca7f65182b044b5e3f","type":"misc","_id":"58ce0db7bbe6956cb73e8678"}]

        编译器问题

        Author: Elias
        用的tensorflow写的。。。需要python3.5。。。但是平台没有
        2017-3-20 11:31:30 3
        [{"targetid":"56c9d9c1ee79d74c2ee95ec5","type":"misc","_id":"58cf362dbbe6956cb73ede76"},{"targetid":"58a681ca7f65182b044b5e3f","type":"misc","_id":"58cf362dbbe6956cb73ede75"}]
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        Mainly created by zhf zhouhy zhq ... and more previous authors
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        Welcome to Botzone!
        There're plenty of games on Botzone, click 'GAMES' on the navigation bar to find out how to play and rules.
        Sample programs on rules page are your best starter codes.
        The ranklists of each game are also presented here.
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        When you are ready to submit your code, please click on 'My Bots' on the navigation bar.
        We implemented a sample version control system, where you may submit your modification by 'Add a new Version'.
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        If you feel confident about your program, it's high time you click on 'GROUPS' on the navigation bar to join in some group holding contests.
        Finally, if you still feel unfamilar to the usage or curious about how this site works,
        please click on 'Wiki' on the navigation bar to view our wiki, or contact us by botzone[at]126.com.
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