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Local AI Config

Local AI allow program on your own computer to make decisions for you, and may be used to test various experimental algorithms. Please check Local AI on wiki for usage, sample and other information.
Please click Submit button before using this feature. This feature is only allowed to use by users achieving level 6 or further, and still in development. In case of problems, feel free to send us feedback.
This key is used to prevent other users from kicking your AI, and is part of the URL below. Please keep it in 10 characters.
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This is the URL for Local AI. Please send HTTP GET request with specific headers to this URL.

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Welcome to the discussion board. Feel free to ask question or start a topic below.
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        Posts

        []

        同一支队伍两个账号

        Author: TJU_HL
        你好,我们队伍有两个人,分别建立一个账号,报名的人信息是一样的。但是分开测试代码。 11月1号的时候是不是只用一个账号提交就不算违反规则? 还有一个,11.1-11.4可以更换bot吗?还是说加入天梯以后就不能换了
        2015-10-23 17:36:55 1
        []

        莫名其妙的崩溃

        Author: chlxyd
        请看2015-10-22 18:19:49的局 ID编号分别是 5628b711549404124a5498ee 5628b63f549404124a5498d5 代码只相差一个cout 但是一个能正常给出返回,一个崩溃了。 想请问一下为什么,已经一下午莫名其妙无法返回结果了
        2015-10-23 10:26:37 3
        []

        snake2 超时bug

        Author: TJU_HL
        如果有一条蛇计算时间太久了,不会出结果!!卡主了。 请完善一下。还有计算时间是1s吗?
        2015-10-21 22:40:39 1
        []

        snake2 蛇尾问题

        Author: TJU_HL
        如果蛇的长度当前回合不增加,蛇头下一个去的地方可以是蛇尾吗?
        2015-10-21 20:59:38 1
        []

        codeblocks如何创建工程?

        Author: TJU_HL
        cb里编译会报错这是什么原因?\tanchishe\jsoncpp.cpp|215|error: redefinition of 'Json::Features::Features()'|
        2015-10-21 19:10:44 1
        []

        样例程序的一个小错误

        Author: fallmoon
        Snake2,wiki中C++样例程序中变量posCount没有初始化。
        2015-10-20 23:05:09 1
        []

        关于随机障碍

        Author: fallmoon
        如题,场中出现的障碍如果是随机产生的话,则整个场地失去了对称性,这将导致一些不公平性,例如一方抢占场地的路线上出现了障碍物需要绕过,而另一方的路线上并没有障碍物(这会导致一方更迅速地包围住更大的区域从而获得优势)。建议:1、随机产生障碍时,保证障碍在场地中左右对称、上下对称; 或者2、同一队bot进行比赛时进行多场对决,尽量平衡非对称障碍物导致的不公平。 以上,个人建议。供参考。
        2015-10-20 14:53:46 2
        []

        地图可以认为长加宽为奇数了吗

        Author: woooking
        地图可以认为长加宽为奇数了吗
        2015-10-19 23:06:23 3
        []

        为什么样例程序交上去一步也走不动

        Author: OneLifeClear
        为什么用那个样例程序交上去一步也走不动
        2015-10-19 18:59:11 5
        []

        公开BOT在平台上的编译命令

        Author: Ir1d
        能不能公开一下C++编写的BOT在平台上的编译命令?谢谢!
        2015-10-12 23:56:10 5
        []

        最初提交的样例会影响最终积分和排名么

        Author: winlandiano
        因为为了了解比赛流程先提交了样例,之后新提交上去的Bot积分会重新计算是吧?
        2015-10-12 18:38:50 1
        []

        关于开启对局的正确方法

        Author: zhouhy
        通过与参赛选手沟通,我们发现有些选手不清楚开启对局的正确方法。 实际上,通过主页创建游戏桌后,默认情况下游戏桌的位置是人类模式,如果希望Bot加入,则应该给对应位置改成Bot。另外,房主也表示人类玩家,如果希望纯Bot进行对战,则也要将房主改成Bot。
        2015-10-11 23:33:44 1
        []

        为何对局评测卡了这么久没恢复?

        Author: Matrix001
        ????
        2015-9-23 16:17:47 1
        []

        为啥现在仍然禁用游戏桌功能……

        Author: sythello
        RT 比赛不是已经结束了嘛……
        2015-6-14 19:08:39 1
        []

        本机正常的程序交上去之后秒RE

        Author: applepi0
        RT 标题在18个字以内你妹!
        2015-6-14 12:23:49 3
        []

        62.0KB的头像传了没用么

        Author: bacTlink
        500×500的jpg
        2015-6-12 20:45:39 1
        []

        积分赛1提交个测试样例,果然被淘汰了

        Author: pkutzy
        积分赛3最后8轮被虐了5盘,一共打了前6名8场也是日了狗了,瑞士轮偶然性太大了,怎么轮的选手都这么强,多给我3分也就晋级了!只是感慨一下。。。怪自己太晚开始写。。。不过这个游戏大赛还是很有意思,作为大四狗出国党询问明年还有机会参赛吗?
        2015-6-8 23:19:45 3
        []

        在对局进行时观看对局,会发生走位错乱

        Author: 秒速5ms
        在对局进行时观看对局,会发生走位错乱的问题,是否能够得到解决?
        2015-6-7 19:47:21 3
        []

        上方蛇正常运行下方蛇脑残?

        Author: PHP是最好的语言
        如题?
        2015-5-31 1:38:55 1
        []

        建议将地图都设成长加宽为奇数的图

        Author: pkutzy
        建议将snake的地图都设成长加宽为奇数的图,这样可以避免蛇头相碰的局面。当估价函数差不多时,如果长加款是偶数很容易就两条蛇同时抢一个点导致同亡,这样很难测出自己程序版本之间的差距,浪费了很多测试时间。比赛时这种情况建议也应该尽量避免两蛇头相碰导致同亡的局面,希望能采纳!
        2015-5-29 16:22:28 12
        []
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        All rights reserved 2014 - AI LAB, Peking University.
        Mainly created by zhf zhouhy zhq ... and more previous authors
        Download match dataset of Botzone

        京ICP备18028450号-1

        Welcome to Botzone!
        There're plenty of games on Botzone, click 'GAMES' on the navigation bar to find out how to play and rules.
        Sample programs on rules page are your best starter codes.
        The ranklists of each game are also presented here.
        You may start a human match or test your program by 'Create Gametable' on homepage.
        You may also join in gametable of others or view latest matches.
        When you are ready to submit your code, please click on 'My Bots' on the navigation bar.
        We implemented a sample version control system, where you may submit your modification by 'Add a new Version'.
        You can opt your bot in the ranklist too.
        If you feel confident about your program, it's high time you click on 'GROUPS' on the navigation bar to join in some group holding contests.
        Finally, if you still feel unfamilar to the usage or curious about how this site works,
        please click on 'Wiki' on the navigation bar to view our wiki, or contact us by botzone[at]126.com.
        If you wish to review this guide, please click the gray question mark on the lower right corner in any page.
        Happy coding!
        Botzone How-to1 / 5
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